EA to revise AP costs: archetype changes planned for 22 October
Which upgrades become cheaper or more expensive, what happens to levels and AP allocation, and why the new prices were not yet enabled in the calculator.

EA announced plans to revise attribute upgrade prices for all 13 archetypes. An existing player may need a different amount of for the same allocation.
When to expect the update
EA's 19 October announcement specified a deadline of 22 October, 02:00 Pacific time, or 12:00 Moscow time. This was a scheduled deadline, not confirmation that the update was already installed.
EA attributed the revision to some attributes being classified incorrectly and a desire to better distinguish archetype strengths.
An AP reset does not mean losing levels
The announcement said archetype levels and total AP would remain. Allocated points would need to be assigned again. Attacking Positioning would also be removed from specialization requirements.
EA promised players who had already created a Pro 5,000 club coins and a 1.75× multiplier for six matches.
Which upgrades become more or less expensive
The list below summarises the changes we prepared for the update. The announcement's arrows refer to upgrade prices, not attribute ratings. Cheaper does not mean a rating automatically increases.
Scroll horizontally to see all columns →
| Archetype | More expensive | Cheaper |
|---|---|---|
| Acceleration, short passing, GK positioning | GK Reflexes | |
| Vision, ball control, long passing, gk kicking, gk reflexes | GK Positioning | |
| Composure, long passing, def. awareness, standing tackle | Ball Control | |
| Strength, heading accuracy, sliding tackle | No decreases announced | |
| Acceleration, balance, interceptions, dribbling | Stamina, crossing | |
| Sprint Speed, crossing, sliding tackle | Aggression, standing tackle | |
| Acceleration, stamina, aggression, shot power, standing tackle | Strength, interceptions, def. awareness | |
| Strength, interceptions, short passing, def. awareness, long shots | Agility, reactions, ball control, long passing | |
| Agility, reactions, composure, ball control, long passing | Dribbling, long shots, curve | |
| Vision, dribbling, short passing, long shots, curve | Sprint Speed, agility | |
| Balance, composure, vision, shot power, volleys | Acceleration, short passing, curve | |
| Acceleration, sprint speed, agility, vision, ball control, dribbling | Reactions, composure, finishing, volleys | |
| Acceleration, ball control, finishing, short passing, curve | Jumping, strength, heading accuracy |
The prepared ClubsLab table contains 87 attribute pricing changes: 58 increases and 29 decreases. This counts archetype attributes, not individual upgrade steps.
What this meant for ClubsLab builds
As of 20 October, the site's live calculations still used existing pricing. The direction of a change did not tell us the AP cost of each next point; numbers needed checking after the update.
We prepared a separate change list without connecting it to calculations. An announcement about future pricing therefore did not alter saved builds or present assumptions as verified numbers.
Before the update, save your current build link and record important attribute and thresholds. After prices change, check what still fits the budget and compare alternatives.
Comments 0
To post a comment, sign in.